If this is enabled, you will have an easier time making roller coasters. Silentdeath - I find when making a wooden rollercoaster with a lot of dips to go some thing like 100ft 80ft 80ft 60ft 40ft 40ft will create large amounts of air time with out creating large nausea ratings, this keeps the speed at about 10-20 at the peaks of the hills. A-1: About 8 Cars Per Trainer. 8 Cars per Trainer is a trainer for the commercial game RollerCoaster Tycoon 2 which is copyrighted by Chris Sawyer and distributed by Infogrames. This program is in no way affiliated with or recognized by Chris Sawyer, Infogrames, etc. And they do NOT support it in any way.
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RollerCoaster Tycoon 2 is a construction and management simulation computer game that simulates amusement park management. Developed by Chris Sawyer Productions and published by Infogrames, the game was released in October 2002 as the sequel to RollerCoaster Tycoon and the second game in the RollerCoaster Tycoon series. The features and expansions were later ported to RollerCoaster Tycoon Classic in 2017.
Gameplay
RollerCoaster Tycoon 2 tasks players with managing amusement parks in different scenarios with the goal of having them succeed in different ways. The game returns to isometric projection which debuted with the predecessor, allowing for a large degree of compatibility. Various attractions, including transport rides, gentle rides, thrill rides, roller coasters, water rides, and shops or stalls, can be added to the parks as well as landscaping and decorations. The player satisfies the needs of the visitors by building food stalls, bathrooms, and souvenir shops as well as facilities and services, such as ATMs and information kiosks. Players must balance their budget in their expenses and income while doing this.
One notable difference from RollerCoaster Tycoon is a more robust system for building structures, in which one can lay each piece of wall and roof individually. The game provides greater flexibility by allowing pieces of scenery, rides, and other structures to be placed at varying heights above and below ground. The mechanics in the predecessor made custom building construction less efficient, and rides and shops were previously unable to be built at varying elevations; in that game, only rides that had tracks could be built underground, since the first section of any ride had to be placed above ground. Many of the rides from the original RollerCoaster Tycoon have been modified and/or renamed. Some old ride designs have been merged with others.
Video Review and Screenshots
- Operating System: Microsoft Windows XP
- Processor: Intel Pentium II 300 MHz
- RAM: 64 MB
- Video Card: 8 MB
- Hard disk space: 120 MB